Watch the Trailer

Descend into the Dark

Venture down into a beautiful, ruined world of insects and heroes


Atmospheric Exploration

Dive into a vast ruined system of ancient caves, crumbling cities and forgotten temples.


Epic Battles against Ferocious Foes

Vanquish hordes of terrifying beasts, grotesque bugs and ancient knights.


Befriend Bizarre Beasts

Encounter strange travellers and assist them on their own journeys towards sorrow or success.


Brave the Depths of  a Forgotten Kingdom

Beneath the fading town of Dirtmouth sleeps an ancient, forgotten kingdom. Many are drawn beneath the surface, searching for riches, or glory, or answers to old secrets.

As the enigmatic Hollow Knight, you’ll traverse the depths, unravel its mysteries and conquer its evils.

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Use Your Skills and Reflexes to Survive

Hollow Knight is a challenging 2D action-adventure. You’ll explore twisting caverns, battle tainted creatures and escape intricate traps, all to solve an ancient long-hidden mystery.

  • Explore vast, Inter-connected Worlds
  • Encounter a bizarre collection of friends and foes
  • Evolve with powerful new skills and abilities
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Evocative Hand-Drawn Art

The world of Hollow Knight is brought to life in vivid, moody detail, its caverns alive with bizarre and terrifying creatures, each animated by hand in a traditional 2D style.

Every new area you’ll discover is beautifully unique and strange, teeming with new creatures and characters to discover. The world of Hollow Knight is one worth exploring just to take in the sights and discover new wonders hidden off of the beaten path.


Developer Playthrough of King's Pass


A Haunting, Intimate Score

Melancholic refrains accompany the Hollow Knight on his journey, echoing the sadness of a majestic civilisation brought to ruin.

Hollow Knight’s score is being produced by Christopher Larkin ( score will be compiled in an official soundtrack for release alongside the game.

Hollow Knight: Dirtmouth Theme

Wonderful Words

Check out these articles featuring Hollow Knight


Concept Artstravaganza: The Elegiac Art Of Hollow Knight

A dive behind the scenes, with some of the sketches and designs that make the world of Hallownest.

article by Philippa Warr, RPS


Hollow Knight’s Burton-esque Insect World

IGN interviews Team Cherry’s lead designer William Pellen, during PAX Australia 2015.

interview by Luke Reilly, IGN


Ironically, the Kickstarter for Hollow Knight Looks Solid

Destructoid helps to spread the word about Hollow Knight.

article by Darren Nakamura, Destructoid

Press Kit


If you’d like to write about Hollow Knight, we’ve a Press Kit full of videos, facts and images.
Just head over here to check it out: Hollow Knight Press Kit

For any additional press enquiries, please contact:

Pre-Order Hollow Knight

Receive additional bonus content to prepare you for the journey into Hallownest

Please Note: Wii U version pre-orders are not currently available

Pre-Order Bonuses

All Pre-Order Bonuses are delivered digitally through Humble Bundle


Illustrated Game Manual

The lavishly illustrated manual harks back to the golden age, crammed full of hints, tips and lore about Hollow Knight, its characters and its world.


Comic and World Map

Come fully prepared to Hollow Knight with the full-colour prequel comic and expansive Hallownest map, which no adventurer should brave the dark without.


Official Soundtrack

Explorer’s receive the official Soundtrack alongside a copy of the game. Immerse yourself in the sound of Hollow Knight.


Hollow Knight is being developed by Team Cherry in Adelaide, South Australia. We’re a team of 3 people who, alongside making the game, are responsible for building these websites, cutting those game trailers, posting regular game updates, answering questions on social media and much more. Though it’s a lot of work, we love doing it and it’s made even more enjoyable by the enthusiastic support we’ve received from fans this whole way.

You can find out more about us and Hollow Knight’s development here:


Ari Gibson

Ari is responsible for the Art and Animation of Hollow Knight. Thanks to Hollow Knight, he now knows an awful lot about bugs.


William Pellen

William leads the game design on Hollow Knight. If an enemy seems too challenging or a gauntlet insurmountable,  blame him!


David Kazi

Dave is in charge of Hollow Knight’s technical direction. His time is divided between making the game run and fixing things that Ari and William break. 

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